Franchise technical director Romain Toutain shared that the game would "plug your saves together to create parallel universes ...
Pranav Pradi rigged a bus model based on a prop from the Malayalam film Ee Parakkum Thalika to transform into a mecha.
Gameloft Brisbane explains how Bluey’s Happy Snaps uses SDF textures, 2D planes, custom shaders, and Unreal Engine Control ...
It follows the events of 2002's The Second Encounter, so it's time to dust off the CD and remember what happened 24 years ago ...
The Tripo Team explains how P2.0 and Astra combine 3D asset generation with assembly, rigging, animation, and integration in ...
Senior Technical Animator at Activision Blizzard, Shirzad Bahrami, has presented HézFX, a plug-in for Maya and 3ds Max that ...
The handheld is expected by the 2027 holiday season, with the console due by the 2028 holidays. The Helix console is ...
Following the news that Electronic Arts will lay off 400 workers, including 50 from BioWare, the studio behind Mass Effect, ...
Cyberpunk 2 A ssociate Game Director Paweł Sasko reveals that h alf of the quest team at CD PROJEKT RED are former modders.
RPG Maker U2U Producer Hiroyuki Ichinose explains its P2D maps, atmospheric effects, reusable assets, standalone editor, and ...
A 2001 follow-up to one of the most influential PC RPGs ever is returning after 25 years with 4K support, modern controls, an improved UI, Steam Deck compatibility, bug fixes, and an optional Legacy ...
Guillotine Games' team members discuss the challenges of reimagining a classic game with modern development tools while ...
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