Gameloft Brisbane explains how Bluey’s Happy Snaps uses SDF textures, 2D planes, custom shaders, and Unreal Engine Control ...
It follows the events of 2002's The Second Encounter, so it's time to dust off the CD and remember what happened 24 years ago ...
The Tripo Team explains how P2.0 and Astra combine 3D asset generation with assembly, rigging, animation, and integration in ...
Cyberpunk 2 A ssociate Game Director Paweł Sasko reveals that h alf of the quest team at CD PROJEKT RED are former modders.
Senior Technical Animator at Activision Blizzard, Shirzad Bahrami, has presented HézFX, a plug-in for Maya and 3ds Max that ...
Following the news that Electronic Arts will lay off 400 workers, including 50 from BioWare, the studio behind Mass Effect, ...
The handheld is expected by the 2027 holiday season, with the console due by the 2028 holidays. The Helix console is ...
A 2001 follow-up to one of the most influential PC RPGs ever is returning after 25 years with 4K support, modern controls, an improved UI, Steam Deck compatibility, bug fixes, and an optional Legacy ...
RPG Maker U2U Producer Hiroyuki Ichinose explains its P2D maps, atmospheric effects, reusable assets, standalone editor, and ...
Guillotine Games' team members discuss the challenges of reimagining a classic game with modern development tools while ...
The 2D engine's runtime, GMRT, will be free for commercial use from 2027, with source code access for every tier.
Ubisoft's action-adventure game Beyond Good and Evil 2 is reportedly still in development 18 years after it was first teased.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results