Ubisoft has announced that Red Steel 2 will hit Wii exclusively for the holiday season, and was built from the ground up to use MotionPlus. Set in a desert-bound metropolis, sword and gun play will be ...
According to this GI report, Ubisoft's confirmed that Wii MotionPlus will be used in sword-fighting sequel Red Steel 2. "Red Steel 2 has been in development for many months now, and this new device ...
Red Steel 2 may not have multiplayer, but it does have Wii MotionPlus. No, make that, it requires the Wii MotionPlus add-on. https://kotaku.com/red-steel-2-yes ...
Ubisoft is one of the first publishers to confirm the use of the Wii MotionPlus peripheral to improve the execution of its core Wii titles. Adopting the tech for the sequel to Red Steel, Alain Corre, ...
Ubisoft have announced Red Steel 2. More sword wielding fun for the Wii - this time with MotionPlus accuracy support. Red Steel was a launch title for the Wii back in 2007. Being predominantly a sword ...
Late last week, Red Steel 2’s creative director Jason Vandenberghe spoke to members of press — by way of satellite, all the way from France — in Ubisoft San Francisco last week. He gave a little run ...
New York, October 10th, 2006 - Composer and music producer Tom Salta has created the captivating musical score for Ubisoft's exclusive first-person action title for the Wii console, Red Steel, drawing ...
Wii shooter Red Steel 2 will require the MotionPlus add-on as standard. The first-person shooter will be the first reported game that must have the MotionPlus add-on to be played, according to ...
Red Steel is an action-packed first-person experience for the Nintendo Wii that will put the weapon in your hands like never before. The engaging storyline opens in Los Angeles, as Scott Monroe and ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results