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How do you close the gap between I wonder and I know? You make a prototype. A prototype is a tool that gives you a chance to investigate your ideas and explore what could, should, or would come ...
While developing hypercasual games, developers come up with ideas, create prototypes, and work either alone or with publishers to run click-through rate, cost per install, retention and other tests.
What is it that solves these problems? Having a franchise-like mindset and creating a franchise-like prototype business is the key.
Discover how sustainable housing prototypes revolutionize architecture, minimizing risks while maximizing innovation and eco-friendliness.
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