John Spitzer, Vice President of the GameWorks Labs at Nvidia, took the stage during the company’s Editors Day to discuss the age-old debate between high-level and low-level API performance for the ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
UTM extends its experimental Windows graphics driver from DirectX 11 to DirectX 12 FL12_1. Parallels currently lists support ...
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